SMASHED POTATOES
A downloadable game
Fast paced, 2D deathmatch
Status | In development |
Release date | Dec 30, 2019 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | sztrovacsek |
Genre | Action |
Made with | Inkscape, Audacity, Godot, GIMP |
Tags | 2D, Character Customization, Cute, deathmatch, Fast-Paced, Local multiplayer |
Average session | A few minutes |
Languages | Czech, German, English, Spanish; Castilian, Finnish, French, Hungarian, Italian, Polish |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller |
Accessibility | Textless |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Development log
- It's cancelledn't!Jan 10, 2023
- Game cancelled?Sep 30, 2020
- Feedback topicJan 01, 2020
- Early Acces!Dec 31, 2019
- Mr. Potatoe who?Nov 30, 2019
- Polyglot PotatoesNov 20, 2019
- Little Update 2Nov 13, 2019
- Fancy Shmancy PotatoesNov 06, 2019
Comments
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Could only test it solo for now, but so far what's there is pretty neet and totally feels like it has that "worms" and "smash bros" level of multiplayer fun , especially the camera, i feel you got the zoom in and out on the action just right :)
Character movement feels a bit fast though (more the acceleration i mean)
Yes, I'm aiming to something similar as "Smash Bros" (never actually played it though, because I don't have any Nintendo console...), but the name "SMASHed Potatoes", is just a total coincidence, I had it way before the game started to take shape... :D
Usually, I test it in solo as well (I need to make an AI and/or implement online multiplayer, but I have no idea how to do that, yet... :D), that's why I uploaded the demo, so more people can play it and give feedback about it.
I tweaked the movement a little, but I don't want to slow it down too much, the speed is part of the fun! :D
No problem, it just that i associated the title with nintendo's smash because of the "multiplayer arena" idea,don't get me wrong, yours definitively has its originallity though.
If you figure out how i'd say try to add an AI bot first so that you could test out some more, and you're right about the speed it's part of the fun, it's just the accel rate that was a bit fast :p i'll check the update out and see what it's like :)